GetPlayerRotation
Get the player's current Z rotation. The returning rotation is value in Degree between -180° < x <= 180°, where
angle x starts at 0 when facing North, -+180° when facing South, and counterclockwise rotation is positive.
If you need an example usage, you can take a look at GetPlayerFacingDirection, which
returns a string representing the player's facing direction in compass style.
Returns: Z rotation as float, or false on failure
Signature:
GetPlayerRotation()